Protection Template Example
Lets assume this is what your game installation looks like:
b:\game_dist_rc1
| game.exe
| mylauncher.equ8.exe
+---engine
| | engine.dll
| |
| +---thirdparty
| libpng.dll
+---equ8
| agent.x64.equ8.exe
| client.x64.equ8.dll
| (equ8.db)
+---resources
| sensitive_texture.png
|
+---shaders
pixel.shader
vertex.shader
In the example, all paths should be relative to the equ8
directory. We will be running the filesigner
from the root, so we must also provide the filepath
.
Content of template file (Note that you should not include EQU8 binaries):
file: ../game.exe, game.exe
file: ../engine/engine.dll, engine/engine.dll
file: ../engine/thirdparty/libpng.dll, engine/thirdparty/libpng.dll
file: ../resources/sensitive_texture.png, resources/sensitive_texture.png
file: ../resources/shaders/pixel.shader, resources/shaders/pixel.shader
file: ../resources/shaders/vertex.shader, resources/shaders/vertex.shader
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