EQU8 Documentation
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Protection Template Example
Lets assume this is what your game installation looks like:
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b:\game_dist_rc1
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| game.exe
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| mylauncher.equ8.exe
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+---engine
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| | engine.dll
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| |
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| +---thirdparty
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| libpng.dll
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+---equ8
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| agent.x64.equ8.exe
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| client.x64.equ8.dll
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| (equ8.db)
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+---resources
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| sensitive_texture.png
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|
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+---shaders
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pixel.shader
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vertex.shader
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In the example, all paths should be relative to the equ8 directory. We will be running the filesigner from the root, so we must also provide the filepath.
Content of template file (Note that you should not include EQU8 binaries):
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file: ../game.exe, game.exe
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file: ../engine/engine.dll, engine/engine.dll
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file: ../engine/thirdparty/libpng.dll, engine/thirdparty/libpng.dll
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file: ../resources/sensitive_texture.png, resources/sensitive_texture.png
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file: ../resources/shaders/pixel.shader, resources/shaders/pixel.shader
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file: ../resources/shaders/vertex.shader, resources/shaders/vertex.shader
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Last modified 1yr ago
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