Protecting game resources
Protecting files is done using the EQU8 filesigner
found inside the SDK archive. It creates the file equ8.db
, a digitally signed catalog over protected files. Any file can be protected, be it game assets or executables. We strongly recommend to add ALL executables, including third-party libraries, to the catalog.
Before using it, you must first download your own unique private key from the assets on the EQU8 control panel.
Last updated