Protecting game resources
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Last updated
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Protecting files is done using the EQU8 filesigner
found inside the SDK archive. It creates the file equ8.db
, a digitally signed catalog over protected files. Any file can be protected, be it game assets or executables. We strongly recommend to add ALL executables, including third-party libraries, to the catalog.
Before using it, you must first from the assets on the EQU8 control panel.