Protecting game resources

Protecting files is done using the EQU8 filesigner found inside the SDK archive. It creates the file equ8.db, a digitally signed catalog over protected files. Any file can be protected, be it game assets or executables. We strongly recommend to add ALL executables, including third-party libraries, to the catalog.

Before using it, you must first download your own unique private key from the assets on the EQU8 control panel.